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HE-RP Dahlia Maessa

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Description

raised character limits makes me happy
I have two more ideas in the works

Name: Dahlia "Dolly" Maessa
Age: 16
Gender: Female
Year: 6th
House: Ravenclaw
Wand: 12 inch cypress; Phoenix feather core
Pet: cat named Kala
Birthday: September 3
Sexuality: Bisexual

Personality: Dolly may have a sweet, girly (and overall childish name), but that is most definitely what she is NOT.  She's a tough girl who will fight tooth and nail to get what she wants when she wants it. She's also extremely competitive. Doesn't take kindly to being pushed around or brushed off. But, get past the tough girl exterior and she's really fun and playful to hang around with. She's exceedingly loyal and will always stand up for her friends. Clever and quick witted, she can easily solve problems when she's confronted with one. She's also really good at keeping secrets when necessary- but would just as easily use it as black mail if need be.

Background: Dolly was born the single daughter to a muggle man and witch woman. They spoiled her rotten and never kept things from her, so she grew up with everything she ever wanted. Her father taught her all about Maggie sports- of which she grew very fond of, and her mother read to her every magical book she could find- also something she became very fond of. She received her letter of acceptance to Hogwarts and was super excited to attend the school her own mother had attended. She practically dragged her mother to get her school supplies from Diagon Alley.
Spells: 
-Lumos; The wand-lighting charm.The counter-charm to this spell is Nox,which is used to extinguish the light from your wand.
-Spongify; The softening charm which makes the target rubbery and bouncy.
-Diffindo; the severing charm is used to precisely and accurately cut something.
-Incendio; the fire-making spell is a charm that can be used to set things alight.
-Alohomora; the Unlocking Charm is a charm that unlocks and opens doors and windows that are not protected by magic.
-Wingardium Leviosa; the Levitation Charm is a charm used to make objects fly or levitate.
-Colloportus; the Locking Spell is a charm that is used to lock or seal doors so that they cannot be opened manually.
-Reparo; the Mending Charm,also known as the Repairing Charm is a charm that can be used to seamlessly repair a broken object.
-Expelliarmus; The Disarming Charm,or Disarming Spell is a defensive charm which forces the victim to release whatever they are holding at the time.
-Skurge; is a charm that can be used to clean up the sticky green ectoplasm created by passing ghosts.It can also be used to frighten spectres and poltergeist.
-Avifors; a transforming spell that could be used to change the target into a bird,flock of birds,or flock of bats.
-Tarantallegra; is a charm used to force another person's legs to begin dancing uncontrollably.The spell requires a clear, unobstructed view of the target to be successfully cast.
-Engorgio; is a charm that causes the target to swell immensely.If the caster attempts to engorge the target beyond a certain point it will violently explode.
-Immobulus; is a spell which immobilizes living targets.
-Finite or Finite Incantatem; a counter-spell for general use.
-Obliviate; is a spell that can be used to erase memories from an individual's mind.
-Rictusempra; a spell that causes a victim to buckle with laughter.
-Draconifors; is a Transfiguration spell used to transform small objects into Dragons, which can then be controlled by the caster.
-Lapifors; a transfiguration spell that can be used to transform the target into a rabbit; it works best on smaller artifacts such as statues, salamanders, and cats.
-Lumos Duo; causes an extremely bright,intense beam of light to emit from the tip of the wand,which can be used for a variety of purposes.
-Carpe Retractum; is a charm that creates a retractable magical rope made of orange and golden light.This rope can be used to pull objects within a certain distance towards the caster,or to pull the caster toward whatever they affix the spell to.
-Snufflifors; a spell used to transfigure books into mice; it is possible,however,that the spell can be used to turn things in general into mice.
-Accio; a charm that causes an object at a distance from the caster to fly into their arms.This spell needs thought behind it,the object must be clear in the casters mind,before trying to summon.
-Depulso; is the counter-charm to the Summoning Charm.As Accio summons objects to the caster,Depulso sends objects away.
-Levicorpus; a jinx which is intended to be cast non-verbally,but can be spoken aloud,it causes the victim to be hoisted into the air by their ankle; the counter-jinx for this spell is Liberacorpus.
-Protego; creates a magical barrier to deflect physical entities and spells,in order to protect a certain person or area.
-Stupefy; is a charm that renders a victim unconscious and halts moving objects.

Other:
- 5'8
Image size
900x670px 2.13 MB
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hoshi-no-senshi's avatar
10 points to Ravenclaw!